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Autor artykułu: mgr Jerzy Wałaszek
Uaktualniono: 31.07.2022

©2024 mgr Jerzy Wałaszek
I LO w Tarnowie

Interfejs SDL2 wg nazw

SPIS TREŚCI
Podrozdziały

Rozdział jest tłumaczeniem oryginalnej instrukcji dla biblioteki SDL2.

Opcje

  1. SDL_HINT_ACCELEROMETER_AS_JOYSTICK
  2. SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
  3. SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
  4. SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
  5. SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS
  6. SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION
  7. SDL_HINT_BMP_SAVE_LEGACY_FORMAT
  8. SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
  9. SDL_HINT_FRAMEBUFFER_ACCELERATION
  10. SDL_HINT_GAMECONTROLLERCONFIG
  11. SDL_HINT_GRAB_KEYBOARD
  12. SDL_HINT_IDLE_TIMER_DISABLED
  13. SDL_HINT_IME_INTERNAL_EDITING
  14. SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
  15. SDL_HINT_MAC_BACKGROUND_APP
  16. SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
  17. SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
  18. SDL_HINT_MOUSE_RELATIVE_MODE_WARP
  19. SDL_HINT_NO_SIGNAL_HANDLERS
  20. SDL_HINT_ORIENTATIONS
  21. SDL_HINT_RENDER_DIRECT3D11_DEBUG
  22. SDL_HINT_RENDER_DIRECT3D_THREADSAFE
  23. SDL_HINT_RENDER_DRIVER
  24. SDL_HINT_RENDER_OPENGL_SHADERS
  25. SDL_HINT_RENDER_SCALE_QUALITY
  26. SDL_HINT_RENDER_VSYNC
  27. SDL_HINT_RPI_VIDEO_LAYER
  28. SDL_HINT_THREAD_STACK_SIZE
  29. SDL_HINT_TIMER_RESOLUTION
  30. SDL_HINT_VIDEO_ALLOW_SCREENSAVER
  31. SDL_HINT_VIDEO_HIGHDPI_DISABLED
  32. SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
  33. SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
  34. SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
  35. SDL_HINT_VIDEO_WIN_D3DCOMPILER
  36. SDL_HINT_VIDEO_X11_NET_WM_PING
  37. SDL_HINT_VIDEO_X11_XINERAMA
  38. SDL_HINT_VIDEO_X11_XRANDR
  39. SDL_HINT_VIDEO_X11_XVIDMODE
  40. SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
  41. SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP
  42. SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
  43. SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
  44. SDL_HINT_WINRT_HANDLE_BACK_BUTTON
  45. SDL_HINT_WINRT_PRIVACY_POLICY_LABEL
  46. SDL_HINT_WINRT_PRIVACY_POLICY_URL
  47. SDL_HINT_XINPUT_ENABLED
  48. SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING

Na początek:  podrozdziału   strony 

Enumeracje

  1. SDL_AssertState
  2. SDL_AudioFormat
  3. SDL_AudioStatus
  4. SDL_BlendFactor
  5. SDL_BlendMode
  6. SDL_BlendOperation
  7. SDL_EventType
  8. SDL_GLattr
  9. SDL_GLcontextFlag
  10. SDL_GLprofile
  11. SDL_GameControllerAxis
  12. SDL_GameControllerButton
  13. SDL_HintPriority
  14. SDL_HitTestResult
  15. SDL_JoystickPowerLevel
  16. SDL_Keycode
  17. SDL_Keymod
  18. SDL_LOG_CATEGORY
  19. SDL_LogPriority
  20. SDL_MessageBoxButtonFlags
  21. SDL_MessageBoxColorType
  22. SDL_MessageBoxFlags
  23. SDL_PixelFormatEnum
  24. SDL_PowerState
  25. SDL_RendererFlags
  26. SDL_RendererFlip
  27. SDL_SYSWM_TYPE
  28. SDL_Scancode
  29. SDL_TextureAccess
  30. SDL_TextureModulate
  31. SDL_ThreadPriority
  32. SDL_WinRT_Path
  33. SDL_WindowEventID
  34. SDL_WindowFlags
  35. SDL_bool

Na początek:  podrozdziału   strony 

Struktury

  1. SDL_AssertState
  2. SDL_AudioFormat
  3. SDL_AudioStatus
  4. SDL_BlendFactor
  5. SDL_BlendMode
  6. SDL_BlendOperation
  7. SDL_EventType
  8. SDL_GLattr
  9. SDL_GLcontextFlag
  10. SDL_GLprofile
  11. SDL_GameControllerAxis
  12. SDL_GameControllerButton
  13. SDL_HintPriority
  14. SDL_HitTestResult
  15. SDL_JoystickPowerLevel
  16. SDL_Keycode
  17. SDL_Keymod
  18. SDL_LOG_CATEGORY
  19. SDL_LogPriority
  20. SDL_MessageBoxButtonFlags
  21. SDL_MessageBoxColorType
  22. SDL_MessageBoxFlags
  23. SDL_PixelFormatEnum
  24. SDL_PowerState
  25. SDL_RendererFlags
  26. SDL_RendererFlip
  27. SDL_SYSWM_TYPE
  28. SDL_Scancode
  29. SDL_TextureAccess
  30. SDL_TextureModulate
  31. SDL_ThreadPriority
  32. SDL_WinRT_Path
  33. SDL_WindowEventID
  34. SDL_WindowFlags
  35. SDL_bool

Na początek:  podrozdziału   strony 

Funkcje i makra

  1. SDL_AddEventWatch
  2. SDL_AddHintCallback
  3. SDL_AddTimer
  4. SDL_AllocFormat
  5. SDL_AllocPalette
  6. SDL_AllocRW
  7. SDL_AndroidGetActivity
  8. SDL_AndroidGetExternalStoragePath
  9. SDL_AndroidGetExternalStorageState
  10. SDL_AndroidGetInternalStoragePath
  11. SDL_AndroidGetJNIEnv
  12. SDL_AtomicAdd
  13. SDL_AtomicCAS
  14. SDL_AtomicCASPtr
  15. SDL_AtomicDecRef
  16. SDL_AtomicGet
  17. SDL_AtomicGetPtr
  18. SDL_AtomicIncRef
  19. SDL_AtomicLock
  20. SDL_AtomicSet
  21. SDL_AtomicSetPtr
  22. SDL_AtomicTryLock
  23. SDL_AtomicUnlock
  24. SDL_AudioInit
  25. SDL_AudioQuit
  26. SDL_BlitScaled
  27. SDL_BlitSurface
  28. SDL_BuildAudioCVT
  29. SDL_COMPILEDVERSION
  30. SDL_CalculateGammaRamp
  31. SDL_CaptureMouse
  32. SDL_ClearError
  33. SDL_ClearHints
  34. SDL_ClearQueuedAudio
  35. SDL_CloseAudio
  36. SDL_CloseAudioDevice
  37. SDL_CompilerBarrier
  38. SDL_ComposeCustomBlendMode
  39. SDL_CondBroadcast
  40. SDL_CondSignal
  41. SDL_CondWait
  42. SDL_CondWaitTimeout
  43. SDL_ConvertAudio
  44. SDL_ConvertPixels
  45. SDL_ConvertSurface
  46. SDL_ConvertSurfaceFormat
  47. SDL_CreateColorCursor
  48. SDL_CreateCond
  49. SDL_CreateCursor
  50. SDL_CreateMutex
  51. SDL_CreateRGBSurface
  52. SDL_CreateRGBSurfaceFrom
  53. SDL_CreateRGBSurfaceWithFormat
  54. SDL_CreateRGBSurfaceWithFormatFrom
  55. SDL_CreateRenderer
  56. SDL_CreateSemaphore
  57. SDL_CreateSoftwareRenderer
  58. SDL_CreateSystemCursor
  59. SDL_CreateTexture
  60. SDL_CreateTextureFromSurface
  61. SDL_CreateThread
  62. SDL_CreateWindow
  63. SDL_CreateWindowAndRenderer
  64. SDL_CreateWindowFrom
  65. SDL_DXGIGetOutputInfo
  66. SDL_DelEventWatch
  67. SDL_DelHintCallback
  68. SDL_Delay
  69. SDL_DequeueAudio
  70. SDL_DestroyCond
  71. SDL_DestroyMutex
  72. SDL_DestroyRenderer
  73. SDL_DestroySemaphore
  74. SDL_DestroyTexture
  75. SDL_DestroyWindow
  76. SDL_DetachThread
  77. SDL_Direct3D9GetAdapterIndex
  78. SDL_DisableScreenSaver
  79. SDL_EnableScreenSaver
  80. SDL_EnclosePoints
  81. SDL_EventState
  82. SDL_FillRect
  83. SDL_FillRects
  84. SDL_FilterEvents
  85. SDL_FlushEvent
  86. SDL_FlushEvents
  87. SDL_FreeCursor
  88. SDL_FreeFormat
  89. SDL_FreePalette
  90. SDL_FreeRW
  91. SDL_FreeSurface
  92. SDL_FreeWAV
  93. SDL_GL_BindTexture
  94. SDL_GL_CreateContext
  95. SDL_GL_DeleteContext
  96. SDL_GL_ExtensionSupported
  97. SDL_GL_GetAttribute
  98. SDL_GL_GetCurrentContext
  99. SDL_GL_GetCurrentWindow
  100. SDL_GL_GetDrawableSize
  101. SDL_GL_GetProcAddress
  102. SDL_GL_GetSwapInterval
  103. SDL_GL_LoadLibrary
  104. SDL_GL_MakeCurrent
  105. SDL_GL_ResetAttributes
  106. SDL_GL_SetAttribute
  107. SDL_GL_SetSwapInterval
  108. SDL_GL_SwapWindow
  109. SDL_GL_UnbindTexture
  110. SDL_GL_UnloadLibrary
  111. SDL_GameControllerAddMapping
  112. SDL_GameControllerAddMappingsFromFile
  113. SDL_GameControllerAddMappingsFromRW
  114. SDL_GameControllerClose
  115. SDL_GameControllerEventState
  116. SDL_GameControllerFromInstanceID
  117. SDL_GameControllerGetAttached
  118. SDL_GameControllerGetAxis
  119. SDL_GameControllerGetAxisFromString
  120. SDL_GameControllerGetBindForAxis
  121. SDL_GameControllerGetBindForButton
  122. SDL_GameControllerGetButton
  123. SDL_GameControllerGetButtonFromString
  124. SDL_GameControllerGetJoystick
  125. SDL_GameControllerGetStringForAxis
  126. SDL_GameControllerGetStringForButton
  127. SDL_GameControllerMapping
  128. SDL_GameControllerMappingForGUID
  129. SDL_GameControllerName
  130. SDL_GameControllerNameForIndex
  131. SDL_GameControllerOpen
  132. SDL_GameControllerUpdate
  133. SDL_GetAssertionHandler
  134. SDL_GetAssertionReport
  135. SDL_GetAudioDeviceName
  136. SDL_GetAudioDeviceStatus
  137. SDL_GetAudioDriver
  138. SDL_GetAudioStatus
  139. SDL_GetBasePath
  140. SDL_GetCPUCacheLineSize
  141. SDL_GetCPUCount
  142. SDL_GetClipRect
  143. SDL_GetClipboardText
  144. SDL_GetClosestDisplayMode
  145. SDL_GetColorKey
  146. SDL_GetCurrentAudioDriver
  147. SDL_GetCurrentDisplayMode
  148. SDL_GetCurrentVideoDriver
  149. SDL_GetCursor
  150. SDL_GetDefaultAssertionHandler
  151. SDL_GetDefaultCursor
  152. SDL_GetDesktopDisplayMode
  153. SDL_GetDisplayBounds
  154. SDL_GetDisplayDPI
  155. SDL_GetDisplayMode
  156. SDL_GetDisplayName
  157. SDL_GetDisplayUsableBounds
  158. SDL_GetError
  159. SDL_GetEventFilter
  160. SDL_GetEventState
  161. SDL_GetGlobalMouseState
  162. SDL_GetGrabbedWindow
  163. SDL_GetHint
  164. SDL_GetHintBoolean
  165. SDL_GetKeyFromName
  166. SDL_GetKeyFromScancode
  167. SDL_GetKeyName
  168. SDL_GetKeyboardFocus
  169. SDL_GetKeyboardState
  170. SDL_GetModState
  171. SDL_GetMouseFocus
  172. SDL_GetMouseState
  173. SDL_GetNumAudioDevices
  174. SDL_GetNumAudioDrivers
  175. SDL_GetNumDisplayModes
  176. SDL_GetNumRenderDrivers
  177. SDL_GetNumTouchDevices
  178. SDL_GetNumTouchFingers
  179. SDL_GetNumVideoDisplays
  180. SDL_GetNumVideoDrivers
  181. SDL_GetPerformanceCounter
  182. SDL_GetPerformanceFrequency
  183. SDL_GetPixelFormatName
  184. SDL_GetPlatform
  185. SDL_GetPowerInfo
  186. SDL_GetPrefPath
  187. SDL_GetQueuedAudioSize
  188. SDL_GetRGB
  189. SDL_GetRGBA
  190. SDL_GetRelativeMouseMode
  191. SDL_GetRelativeMouseState
  192. SDL_GetRenderDrawBlendMode
  193. SDL_GetRenderDrawColor
  194. SDL_GetRenderDriverInfo
  195. SDL_GetRenderTarget
  196. SDL_GetRenderer
  197. SDL_GetRendererInfo
  198. SDL_GetRendererOutputSize
  199. SDL_GetRevision
  200. SDL_GetRevisionNumber
  201. SDL_GetScancodeFromKey
  202. SDL_GetScancodeFromName
  203. SDL_GetScancodeName
  204. SDL_GetSurfaceAlphaMod
  205. SDL_GetSurfaceBlendMode
  206. SDL_GetSurfaceColorMod
  207. SDL_GetSystemRAM
  208. SDL_GetTextureAlphaMod
  209. SDL_GetTextureBlendMode
  210. SDL_GetTextureColorMod
  211. SDL_GetThreadID
  212. SDL_GetThreadName
  213. SDL_GetTicks
  214. SDL_GetTouchDevice
  215. SDL_GetTouchFinger
  216. SDL_GetVersion
  217. SDL_GetVideoDriver
  218. SDL_GetWindowBordersSize
  219. SDL_GetWindowBrightness
  220. SDL_GetWindowData
  221. SDL_GetWindowDisplayIndex
  222. SDL_GetWindowDisplayMode
  223. SDL_GetWindowFlags
  224. SDL_GetWindowFromID
  225. SDL_GetWindowGammaRamp
  226. SDL_GetWindowGrab
  227. SDL_GetWindowID
  228. SDL_GetWindowMaximumSize
  229. SDL_GetWindowMinimumSize
  230. SDL_GetWindowOpacity
  231. SDL_GetWindowPixelFormat
  232. SDL_GetWindowPosition
  233. SDL_GetWindowSize
  234. SDL_GetWindowSurface
  235. SDL_GetWindowTitle
  236. SDL_GetWindowWMInfo
  237. SDL_HapticClose
  238. SDL_HapticDestroyEffect
  239. SDL_HapticEffectSupported
  240. SDL_HapticGetEffectStatus
  241. SDL_HapticIndex
  242. SDL_HapticName
  243. SDL_HapticNewEffect
  244. SDL_HapticNumAxes
  245. SDL_HapticNumEffects
  246. SDL_HapticNumEffectsPlaying
  247. SDL_HapticOpen
  248. SDL_HapticOpenFromJoystick
  249. SDL_HapticOpenFromMouse
  250. SDL_HapticOpened
  251. SDL_HapticPause
  252. SDL_HapticQuery
  253. SDL_HapticRumbleInit
  254. SDL_HapticRumblePlay
  255. SDL_HapticRumbleStop
  256. SDL_HapticRumbleSupported
  257. SDL_HapticRunEffect
  258. SDL_HapticSetAutocenter
  259. SDL_HapticSetGain
  260. SDL_HapticStopAll
  261. SDL_HapticStopEffect
  262. SDL_HapticUnpause
  263. SDL_HapticUpdateEffect
  264. SDL_Has3DNow
  265. SDL_HasAVX
  266. SDL_HasAVX2
  267. SDL_HasAltiVec
  268. SDL_HasClipboardText
  269. SDL_HasEvent
  270. SDL_HasEvents
  271. SDL_HasIntersection
  272. SDL_HasMMX
  273. SDL_HasRDTSC
  274. SDL_HasSSE
  275. SDL_HasSSE2
  276. SDL_HasSSE3
  277. SDL_HasSSE41
  278. SDL_HasSSE42
  279. SDL_HasScreenKeyboardSupport
  280. SDL_HideWindow
  281. SDL_Init
  282. SDL_InitSubSystem
  283. SDL_IntersectRect
  284. SDL_IntersectRectAndLine
  285. SDL_IsGameController
  286. SDL_IsScreenKeyboardShown
  287. SDL_IsScreenSaverEnabled
  288. SDL_IsTextInputActive
  289. SDL_JoystickClose
  290. SDL_JoystickCurrentPowerLevel
  291. SDL_JoystickEventState
  292. SDL_JoystickFromInstanceID
  293. SDL_JoystickGetAttached
  294. SDL_JoystickGetAxis
  295. SDL_JoystickGetBall
  296. SDL_JoystickGetButton
  297. SDL_JoystickGetDeviceGUID
  298. SDL_JoystickGetGUID
  299. SDL_JoystickGetGUIDFromString
  300. SDL_JoystickGetGUIDString
  301. SDL_JoystickGetHat
  302. SDL_JoystickInstanceID
  303. SDL_JoystickIsHaptic
  304. SDL_JoystickName
  305. SDL_JoystickNameForIndex
  306. SDL_JoystickNumAxes
  307. SDL_JoystickNumBalls
  308. SDL_JoystickNumButtons
  309. SDL_JoystickNumHats
  310. SDL_JoystickOpen
  311. SDL_JoystickUpdate
  312. SDL_LoadBMP
  313. SDL_LoadBMP_RW
  314. SDL_LoadDollarTemplates
  315. SDL_LoadFunction
  316. SDL_LoadObject
  317. SDL_LoadWAV
  318. SDL_LoadWAV_RW
  319. SDL_LockAudio
  320. SDL_LockAudioDevice
  321. SDL_LockMutex
  322. SDL_LockSurface
  323. SDL_LockTexture
  324. SDL_Log
  325. SDL_LogCritical
  326. SDL_LogDebug
  327. SDL_LogError
  328. SDL_LogGetOutputFunction
  329. SDL_LogGetPriority
  330. SDL_LogInfo
  331. SDL_LogMessage
  332. SDL_LogMessageV
  333. SDL_LogResetPriorities
  334. SDL_LogSetAllPriority
  335. SDL_LogSetOutputFunction
  336. SDL_LogSetPriority
  337. SDL_LogVerbose
  338. SDL_LogWarn
  339. SDL_LowerBlit
  340. SDL_LowerBlitScaled
  341. SDL_MUSTLOCK
  342. SDL_MapRGB
  343. SDL_MapRGBA
  344. SDL_MasksToPixelFormatEnum
  345. SDL_MaximizeWindow
  346. SDL_MinimizeWindow
  347. SDL_MixAudio
  348. SDL_MixAudioFormat
  349. SDL_MostSignificantBitIndex32
  350. SDL_MouseIsHaptic
  351. SDL_NumHaptics
  352. SDL_NumJoysticks
  353. SDL_OpenAudio
  354. SDL_OpenAudioDevice
  355. SDL_PauseAudio
  356. SDL_PauseAudioDevice
  357. SDL_PeepEvents
  358. SDL_PixelFormatEnumToMasks
  359. SDL_PointInRect
  360. SDL_PollEvent
  361. SDL_PumpEvents
  362. SDL_PushEvent
  363. SDL_QueryTexture
  364. SDL_QueueAudio
  365. SDL_Quit
  366. SDL_QuitRequested
  367. SDL_QuitSubSystem
  368. SDL_REVISION
  369. SDL_RWFromConstMem
  370. SDL_RWFromFP
  371. SDL_RWFromFile
  372. SDL_RWFromMem
  373. SDL_RWclose
  374. SDL_RWread
  375. SDL_RWseek
  376. SDL_RWsize
  377. SDL_RWtell
  378. SDL_RWwrite
  379. SDL_RaiseWindow
  380. SDL_ReadBE16
  381. SDL_ReadBE32
  382. SDL_ReadBE64
  383. SDL_ReadLE16
  384. SDL_ReadLE32
  385. SDL_ReadLE64
  386. SDL_ReadU8
  387. SDL_RecordGesture
  388. SDL_RectEmpty
  389. SDL_RectEquals
  390. SDL_RegisterEvents
  391. SDL_RemoveTimer
  392. SDL_RenderClear
  393. SDL_RenderCopy
  394. SDL_RenderCopyEx
  395. SDL_RenderDrawLine
  396. SDL_RenderDrawLines
  397. SDL_RenderDrawPoint
  398. SDL_RenderDrawPoints
  399. SDL_RenderDrawRect
  400. SDL_RenderDrawRects
  401. SDL_RenderFillRect
  402. SDL_RenderFillRects
  403. SDL_RenderGetClipRect
  404. SDL_RenderGetD3D9Device
  405. SDL_RenderGetIntegerScale
  406. SDL_RenderGetLogicalSize
  407. SDL_RenderGetScale
  408. SDL_RenderGetViewport
  409. SDL_RenderIsClipEnabled
  410. SDL_RenderPresent
  411. SDL_RenderReadPixels
  412. SDL_RenderSetClipRect
  413. SDL_RenderSetIntegerScale
  414. SDL_RenderSetLogicalSize
  415. SDL_RenderSetScale
  416. SDL_RenderSetViewport
  417. SDL_RenderTargetSupported
  418. SDL_ResetAssertionReport
  419. SDL_RestoreWindow
  420. SDL_SaveAllDollarTemplates
  421. SDL_SaveBMP
  422. SDL_SaveBMP_RW
  423. SDL_SaveDollarTemplate
  424. SDL_SemPost
  425. SDL_SemTryWait
  426. SDL_SemValue
  427. SDL_SemWait
  428. SDL_SemWaitTimeout
  429. SDL_SetAssertionHandler
  430. SDL_SetClipRect
  431. SDL_SetClipboardText
  432. SDL_SetColorKey
  433. SDL_SetCursor
  434. SDL_SetError
  435. SDL_SetEventFilter
  436. SDL_SetHint
  437. SDL_SetHintWithPriority
  438. SDL_SetMainReady
  439. SDL_SetModState
  440. SDL_SetPaletteColors
  441. SDL_SetPixelFormatPalette
  442. SDL_SetRelativeMouseMode
  443. SDL_SetRenderDrawBlendMode
  444. SDL_SetRenderDrawColor
  445. SDL_SetRenderTarget
  446. SDL_SetSurfaceAlphaMod
  447. SDL_SetSurfaceBlendMode
  448. SDL_SetSurfaceColorMod
  449. SDL_SetSurfacePalette
  450. SDL_SetSurfaceRLE
  451. SDL_SetTextInputRect
  452. SDL_SetTextureAlphaMod
  453. SDL_SetTextureBlendMode
  454. SDL_SetTextureColorMod
  455. SDL_SetThreadPriority
  456. SDL_SetWindowBordered
  457. SDL_SetWindowBrightness
  458. SDL_SetWindowData
  459. SDL_SetWindowDisplayMode
  460. SDL_SetWindowFullscreen
  461. SDL_SetWindowGammaRamp
  462. SDL_SetWindowGrab
  463. SDL_SetWindowHitTest
  464. SDL_SetWindowIcon
  465. SDL_SetWindowInputFocus
  466. SDL_SetWindowMaximumSize
  467. SDL_SetWindowMinimumSize
  468. SDL_SetWindowModalFor
  469. SDL_SetWindowOpacity
  470. SDL_SetWindowPosition
  471. SDL_SetWindowResizable
  472. SDL_SetWindowSize
  473. SDL_SetWindowTitle
  474. SDL_SetWindowsMessageHook
  475. SDL_ShowCursor
  476. SDL_ShowMessageBox
  477. SDL_ShowSimpleMessageBox
  478. SDL_ShowWindow
  479. SDL_StartTextInput
  480. SDL_StopTextInput
  481. SDL_Swap16
  482. SDL_Swap32
  483. SDL_Swap64
  484. SDL_SwapBE16
  485. SDL_SwapBE32
  486. SDL_SwapBE64
  487. SDL_SwapFloat
  488. SDL_SwapFloatBE
  489. SDL_SwapFloatLE
  490. SDL_SwapLE16
  491. SDL_SwapLE32
  492. SDL_SwapLE64
  493. SDL_TICKS_PASSED
  494. SDL_TLSCreate
  495. SDL_TLSGet
  496. SDL_TLSSet
  497. SDL_ThreadID
  498. SDL_TriggerBreakpoint
  499. SDL_TryLockMutex
  500. SDL_UnionRect
  501. SDL_UnloadObject
  502. SDL_UnlockAudio
  503. SDL_UnlockAudioDevice
  504. SDL_UnlockMutex
  505. SDL_UnlockSurface
  506. SDL_UnlockTexture
  507. SDL_UpdateTexture
  508. SDL_UpdateWindowSurface
  509. SDL_UpdateWindowSurfaceRects
  510. SDL_UpdateYUVTexture
  511. SDL_VERSION
  512. SDL_VERSIONNUM
  513. SDL_VERSION_ATLEAST
  514. SDL_VideoInit
  515. SDL_VideoQuit
  516. SDL_WaitEvent
  517. SDL_WaitEventTimeout
  518. SDL_WaitThread
  519. SDL_WarpMouseGlobal
  520. SDL_WarpMouseInWindow
  521. SDL_WasInit
  522. SDL_WinRTGetFSPathUNICODE
  523. SDL_WinRTGetFSPathUTF8
  524. SDL_WinRTRunApp
  525. SDL_WriteBE16
  526. SDL_WriteBE32
  527. SDL_WriteBE64
  528. SDL_WriteLE16
  529. SDL_WriteLE32
  530. SDL_WriteLE64
  531. SDL_WriteU8
  532. SDL_acos
  533. SDL_assert
  534. SDL_assert_paranoid
  535. SDL_assert_release
  536. SDL_iPhoneSetAnimationCallback
  537. SDL_iPhoneSetEventPump

Na początek:  podrozdziału   strony 

Zespół Przedmiotowy
Chemii-Fizyki-Informatyki

w I Liceum Ogólnokształcącym
im. Kazimierza Brodzińskiego
w Tarnowie
ul. Piłsudskiego 4
©2024 mgr Jerzy Wałaszek

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